RAYVE GAME ENGINE
Ray tracing technology for creating fast ray traced games.
A modified, proprietary form of ray tracing is used to make ray tracing fast enough for games. The whole render pipeline is built with ray tracing compute shaders rendering direct to the display. No rasterization is used. For now requires Windows PC's and Nvidia 3070 and up.
RAYVE GAME ENGINE
Proprietary ray tracing technology for creating fast ray traced games.